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File List | 1996-08-30 | 1.6 KB | 29 lines |
- Quake Toolkit. SEP 1996. Walnut Creek CDROM.
- ----------------------------------------------
- Addon levels s_u
- path: \levels\dm\s_u
- Name Size Date Description
- ------------ ---- ---- -------------
- scarpa1.zip 159092 08-10-96 When designing this, I went for a very dark
- atmosphere
- scohop.zip 2697 07-19-96 A pretty nifty level, pretty good for
- deathmatch. :)
- shake2.zip 12339 07-18-96 My second QuakeSW DM level. This one took
- much longer around 6hours work, but is alot better because of the improvements
- skyhigh.zip 136669 08-14-96 This is a fairly small level that I made to
- see what I could do with the current quake editors out there.
- squared.zip 110446 08-01-96 New Level, modeled after Doom2 Map07, very
- modified
- squim.zip 272599 08-21-96 Medium sized Deathmatch level.
- symbols.zip 41801 08-19-96 Just one room, a large intersecting pentagram
- telexb.zip 69805 07-09-96 A fun Quake sw deathmatch level from scratch.
- Based on a great DOOM deathmatch level, Telecross. And IMO, it's very close.
- Enjoy!
- thetrilg.zip 39498 04-23-96 A Test Trilogy v1.0
- thisisde.zip 21441 07-29-96 Deathmatch level that doesn't look like a box
- thisistx.zip 323342 08-06-96 Deathmatch level that doesn't look like a box
- tower.zip 3095 07-20-96 A small tower in the center of a large map
- with a ramp that leads up to it.
- under.zip 18557 08-10-96 The first map I've made for Quake. Designed
- to be very Dark so that people give themselves away when they fire.
-